“As if Cordwainer Smith had written a Warhammer novel.” That blurb sold me on Ninefox Gambit. Even so, I almost bounced off of it in the first chapter. In terms of the blurb, too much Warhammer; in terms of my taste in reading, it felt too much like simple-minded war-glorifying fiction. Boom, boom! Pew! Pew! Pew! What’s this doing as a Hugo finalist?
And then it wasn’t.
She had eaten with him at high table for years, listened to his anecdotes of service in the Drowned March and at the Featered Bridge between the two great continents of the world Makhtu. She knew that he liked to drink two sips from his own cup after the communal cup went around, and then to arrange his pickles or sesame spinach on top of his rice. She knew that he cared about putting things in their proper place. It was an understandable impulse. It was also going to get him killed.
Already she was rewriting the equations because she knew what his answer would be.
The sergeant reiterated his protest, stopping short of accusing her of heresy herself. Formation instinct should have forced him to obey her, but the fact that he considered her actions deeply un-Kel was enabling him to resist.
Cheris cut contact and sent another override. Lieutenant Verab’s acknowledgment sounded grim. Cheris marked Squadron Four outcasts, Kel no longer. (pp. 12–13)
Ninefox Gambit is set in a far future amidst a great deal of sufficiently advanced technology. Not just faster-than-light travel, sensors and communications of the sort necessary to make a fast-paced space opera work, but also weapons and effects that the characters call “exotics.” Formations that multiply the force exerted by a soldier’s weapon, other formations that provide enhanced resistance, weapons such as amputation guns or a horrible death multiplier called a threshold winnower. The exotics depend on advanced mathematics, shared indoctrination among soldiers and, crucially, control of an overarching calendar. Mastery of time, in this sense, provides mastery of matter on levels that current science would call impossible.
The price of mastery, though, is ruthlessly enforced orthodoxy. The calendar and the technologies it supports are the basis of the main polity in Ninefox Gambit, the hexarchate. Heresy is a constant threat to the integrity of the calendar, and the hexarchate ruthlessly stamps it out with their military caste, the Kel, supported by the secret service Shuos, and eventually by other castes that bring deviant thinking back into alignment.
Whether or not it’s plausible under our known laws of physics, it’s a system that is internally consistent through the book and a fine framework for telling a story. Lee chooses to tell the story of Captain Kel Cheris, the officer forced in the opening chapter to use unconventional, perhaps even heretical, methods to take an objective assigned to her by Kel Command. Her approach is noticed, for better and for worse, by high levels of the Command. They invite her to be one of seven officers to propose a means for retaking the Fortress of Scattered Needles, an important calendrical nexus that has fallen to heretics and threatens to infect a large swathe of the hexarchate.






